Product image one of Rayfire Studios Plugin for 3ds Max Commercial License

Rayfire Studios Plugin for 3ds Max Commercial License

Your Price: $285.00
SKU:
RAYF-COMM

Availability:
Electronic Delivery

Product highlights
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Create dynamic destruction with real-time fragmentation and simulation tools
-
Supports Bullet and NVIDIA PhysX for realistic physics-based effects
-
Interactive Demolition System enables dynamic object breaking
-
Advanced slicing, voxelization, and explosion effects for VFX
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Includes one year of updates, support, and all latest features
Software Type
Individual Titles
License Type
Plugin
Product Type
Media: Electronic Delivery
Product Type
Perpetual
Plugin Host Application
Autodesk 3ds Max
Other
OS: Windows
  • - Create dynamic destruction with real-time fragmentation and simulation tools
  • - Supports Bullet and NVIDIA PhysX for realistic physics-based effects
  • - Interactive Demolition System enables dynamic object breaking
  • - Advanced slicing, voxelization, and explosion effects for VFX
  • - Includes one year of updates, support, and all latest features
  • Software Type Individual Titles
  • License Type Plugin
  • Product Type Media: Electronic Delivery
  • Product Type Perpetual
  • Plugin Host Application Autodesk 3ds Max
  • Other OS: Windows
Availability:
Electronic Delivery
Free Shipping on Orders over $250
Pay Per Month

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Not Sure What You Need Or If You're Looking At The Right Product?

RayFire is a powerful plugin designed for Autodesk 3ds Max, offering a comprehensive suite of tools for creating dynamic simulations and advanced visual effects. With over eight years of continuous development, RayFire has become an essential asset for freelancers, game studios, VFX houses, and engineering companies worldwide. Its user-friendly interface and intuitive workflow make it accessible to both beginners and seasoned professionals, enabling artists to produce high-quality simulations with ease.

One of RayFire's standout features is its support for both Bullet and NVIDIA PhysX physics engines, allowing users to craft realistic rigid body simulations. The Interactive Demolition System enables objects to break apart dynamically based on material properties and collision forces, with fragments capable of further demolition under sufficient impact. This level of detail brings unparalleled realism to destruction sequences, enhancing the overall visual storytelling.

The plugin offers a variety of fragmentation tools, including the Shatter modifier for tetrahedron-based fracturing and the Voronoi modifier for real-time, interactive shattering. The Bricks modifier allows for quick fragmentation of geometry into bricks or stones, providing extensive control over layout and design. Additionally, the Clusters modifier groups simple fragments into complex clusters, adding depth and intricacy to simulations. These features collectively empower artists to create detailed and dynamic destruction effects efficiently.

RayFire also includes the Bomb helper for generating diverse explosion types, such as spherical, cone, planar, and cylindrical blasts. The Voxelization feature enables the conversion of geometry into voxels, offering control over size, spacing, and chamfer properties. For those working with glass materials, the Cracks modifier animates 3D cracks within refractive objects, enhancing realism in scenes involving glass breakage. These tools expand the creative possibilities for artists, allowing for the simulation of a wide range of physical phenomena.

To ensure seamless integration into various workflows, RayFire provides the Cache object, which allows caching of geometry and animation in a single file, keeping scenes organized and manageable. The plugin also supports Particle Flow, enabling the generation of geometry upon particle death and the continuation of dynamic animations. With its perpetual licensing model, users receive one year of support and maintenance, including access to all new releases, ensuring they stay up-to-date with the latest features and improvements.

Features

  • Physics Engine Support: Integrates with Bullet and NVIDIA PhysX for realistic rigid body simulations.
  • Interactive Demolition System: Dynamically demolishes objects based on material properties and collision strength.
  • Shatter Modifier: Provides tetrahedron-based damaging and fragmentation.
  • Voronoi Modifier: Enables interactive, real-time Voronoi shattering.
  • Bricks Modifier: Facilitates quick fragmentation into bricks or stones with customizable layouts.
  • Cache Object: Allows caching of geometry and animation in a single external file.
  • Trace Object: Traces images into fragments for creative effects.
  • Clusters Modifier: Groups simple fragments into complex clusters.
  • Bomb Helper: Generates various explosion types, including spherical, cone, planar, and cylindrical.
  • Fragmentation Types: Supports irregular, uniform, Voronoi, wood splinters, radial, and bricks fragmentation.
  • Asperity Modifier: Adds detail to simple geometry for enhanced realism.
  • Slice Modifier: Offers advanced slicing capabilities with comprehensive features.
  • Cracks Modifier: Animates 3D cracks within refractive objects.
  • Voxels Modifier: Creates voxels from geometry volumes with adjustable properties.
  • Particle Flow Support: Generates geometry upon particle death and continues dynamic animations.
  • Fragmentation by Shapes: Uses shapes as stencils for object fragmentation.

Videos


- Product Identifiers -

MPN: Rayfire Studios for 3ds Max Commercial 1pk

- Product Specifications -

RayFire's latest version 1.86 is designed for use with Autodesk 3ds Max 2017 - 2023.


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At Motion Media, our goal is to ensure your complete satisfaction with your purchase. If, for whatever reason, you are dissatisfied with your purchase, you may return it to Motion Media within 30 days. Claims for missing items or items damaged in transit must be received within three business days of receipt of merchandise.

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